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{{Infobox video game
| title = Kaio: King of Pirates
| image = Kaio King of Pirates logo.jpg
| caption =
| developer = [[Level-5 Comcept|Comcept]], Intercept
| publisher = [[Marvelous AQL|Marvelous]]
| director =
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| platforms = [[Nintendo 3DS]]
| genre = [[action-adventure game|Action-adventure]]
|alt =
}}
{{nihongo|'''''Kaio: King of Pirates'''''|海王|Kaiō}} wasis a cancelled video game that was in development for the [[Nintendo 3DS]] [[handheld video game console]]. Announced in 2011, it featured over three years of development before being officially cancelled on March 13, 2015. The game hadwas beenbeing developed by [[Keiji Inafune]] and his companies [[Comcept]] and Intercept, and was to be published by [[Marvelous AQL|Marvelous]].
 
{{nihongo|'''''Kaio: King of Pirates'''''|海王|Kaiō}} was a video game in development for the [[Nintendo 3DS]] [[handheld video game console]]. Announced in 2011, it featured over three years of development before being officially cancelled on March 13, 2015. The game had been developed by [[Keiji Inafune]] and his companies [[Comcept]] and Intercept, and was to be published by [[Marvelous AQL|Marvelous]].
 
==Story==
The game was to be a retelling of the ''[[Romance of the Three Kingdoms]]'' story.<ref name="gamespot2">{{cite web|url=http://www.gamespot.com/articles/mega-man-creator-s-other-3ds-game-cancelled/1100-6425918/|title=Mega Man Creator's Other 3DS Game Cancelled|first=Emanuel|last=Maiberg|work=[[GameSpot]]|date=March 14, 2015|accessdate=May 7, 2015|archive-url=https://web.archive.org/web/20150515120231/http://www.gamespot.com/articles/mega-man-creator-s-other-3ds-game-cancelled/1100-6425918/|archive-date=May 15, 2015|url-status=live}}</ref> While the premise had been covered by other Japanese video game series, like ''[[Dynasty Warriors]]'', the twist with ''Kaio'' was that it would be told through [[anthropomorphic]] [[animal]] [[pirate]] characters, analogous to how ''[[Dragon Ball]]'' retold the story of ''[[Journey to the West]]'' in a cartoonish style.<ref name="gamespot2"/> The game was to star main character Sangokushi, a [[penguin]], and was to feature over 300 animal characters.<ref>{{cite web|url=http://www.polygon.com/2013/12/10/5195502/inafunes-3ds-game-kaio-king-of-pirates-delayed-to-2014|title=Inafune's 3DS game Kaio: King of Pirates delayed to 2014|first= Alexa|last=Ray Corriea|date=December 10, 2015|accessdate=May 5, 2015|work=[[Polygon (website)|Polygon]]|archive-url=https://web.archive.org/web/20150320142019/http://www.polygon.com/2013/12/10/5195502/inafunes-3ds-game-kaio-king-of-pirates-delayed-to-2014|archive-date=March 20, 2015|url-status=live}}</ref> Inafune referred to the setting as "the adventurous great ocean where heroes fight for their ambition, justice, and their lives" and described the game's thematically as being about "human appeal... beyond the 'right and wrong' or the 'good and bad'? What is waiting in the end?"<ref name="GR2"/>
 
==Development==
Game development was led by [[Keiji Inafune]], who was an artist and then later producer at [[Capcom]] before leaving in 2010. After leaving he then formed his own companies [[Comcept]] and Intercept.<ref name="Gamespot1">{{cite web|url=http://www.gamespot.com/articles/inafune-on-the-sad-state-of-japanese-gaming/1100-6365702/|title=Inafune on the sad state of Japanese gaming|first=Brendan|last=Sinclair|work=[[GameSpot]]|date=March 12, 2012|accessdate=May 7, 2015|archive-url=https://web.archive.org/web/20150318064222/http://www.gamespot.com/articles/inafune-on-the-sad-state-of-japanese-gaming/1100-6365702/|archive-date=March 18, 2015|url-status=live}}</ref> ''Kaio'' was one of the first titles the companies would work on.<ref name="Gamespot1"/> He chose the Nintendo 3DS platform over [[mobile phones]] due to his confidence in the relevance of handheld video game consoles. He opted to create a game that would be conducive to playing for hours on end, something he felt wasn't right for mobile phones.<ref name="Gamespot1"/> The game was once envisioned as the first part of a [[trilogy]] of titles<ref name="dtoid">{{cite web|url=http://www.destructoid.com/kaio-king-of-pirates-that-long-delayed-inafune-project-is-canceled-289008.phtml|title=Kaio: King of Pirates, that long-delayed Inafune project, is canceled|first=Chris|last=Carter|work=[[Destructoid]]|date=March 13, 2015|accessdate=May 7, 2015|archive-url=https://web.archive.org/web/20150516040055/http://www.destructoid.com/kaio-king-of-pirates-that-long-delayed-inafune-project-is-canceled-289008.phtml|archive-date=May 16, 2015|url-status=live}}</ref> and a multi-media franchise.<ref>{{cite web|url=http://www.gamesradar.com/kaio-king-pirates-keiji-inafune-canceled/|title=Keiji Inafune's Kaio: King of Pirates has been canceled|first=Connor|last=Sheridan|work=[[GamesRadar]]|date=March 15, 2015|accessdate=May 7, 2015|archive-url=https://web.archive.org/web/20150421060228/http://www.gamesradar.com/kaio-king-pirates-keiji-inafune-canceled/|archive-date=April 21, 2015|url-status=live}}</ref> The game had not technically ever outright been announced for English language release, though journalists noted it to be likely due to trailers featuring English [[subtitle (captioning)|subtitle]]s.<ref name="GR2"/>
 
The game was first announced in 2011, around the time of launch of the [[Nintendo 3DS]] [[handheld video game console]],<ref>{{cite web|url=http://www.mcvuk.com/news/read/inafune-s-kaio-king-of-priates-cancelled/0146677|title=Inafune's Kaio: King of Pirates cancelled|first=Erik|last=Johnson|work=[[MarketMCV for Home Computing and Video Games(magazine)|MCVUKMCV]]|date=March 15, 2015|accessdate=May 7, 2015|archive-url=https://web.archive.org/web/20150519040608/http://www.mcvuk.com/news/read/inafune-s-kaio-king-of-priates-cancelled/0146677|archive-date=May 19, 2015|url-status=live}}</ref> and was planned to be the company's first game.<ref name="GR2">{{cite web|url=http://www.gamesradar.com/keiji-inafune-plundering-3ds-pirate-rpg/|title=Keiji Inafune plundering 3DS with pirate RPG|first=Matt|last=Bradford|work=[[GamesRadar]]|date=October 5, 2011|accessdate=May 7, 2015|archive-url=https://web.archive.org/web/20190826094618/https://www.gamesradar.com/keiji-inafune-plundering-3ds-pirate-rpg/|archive-date=August 26, 2019|url-status=live}}</ref> The game was originally slated for release in 2012, but was later delayed into 2014.<ref>{{cite web|url=http://www.polygon.com/2015/3/17/8231275/kaio-king-of-pirates-inafune-release-date-cancelled|title=After losing $3.8 million, publisher cancels Inafune's 3DS game|first=Owen|last=S. Good|date=March 17, 2015|accessdate=May 7, 2015|work=[[Polygon (website)|Polygon]]|archive-url=https://web.archive.org/web/20150424005821/http://www.polygon.com/2015/3/17/8231275/kaio-king-of-pirates-inafune-release-date-cancelled|archive-date=April 24, 2015|url-status=live}}</ref> By March 13, 2015, publisher [[Marvelous AQL|Marvelous]] announced it had been cancelled.<ref>{{cite webmagazine|url=http://www.gameinformer.com/b/news/archive/2015/03/14/keiji-inafune-39-s-kaio-king-of-pirates-cancelled.aspx?|title=Keiji Inafune's KAIO: King Of Pirates Cancelled|author=Kyle Hilliard |workmagazine=[[Game Informer]]|date=2015-03-15|accessdateaccess-date=2015-03-15|archive-url=https://web.archive.org/web/20150315165434/http://www.gameinformer.com/b/news/archive/2015/03/14/keiji-inafune-39-s-kaio-king-of-pirates-cancelled.aspx|archive-date=2015-03-15|url-status=dead}}</ref> They cited "a shifting marketplace" as the reason, leaving the company with less incentive to push forward on development.<ref name="dtoid"/> They also revealed that, over the course of its four-year development, over 461 million [[yen]] had been lost, approximately the equivalent of 3.8 million dollars.<ref>{{cite web|url=http://www.eurogamer.net/articles/2015-03-13-keiji-inafunes-3ds-game-has-been-cancelled|title=Keiji Inafune's 3DS game has been cancelled|first=Jeffery|last=Matulef|date=March 13, 2015|work=[[Eurogamer]]|accessdate=May 7, 2015|archive-url=https://web.archive.org/web/20150507022541/http://www.eurogamer.net/articles/2015-03-13-keiji-inafunes-3ds-game-has-been-cancelled|archive-date=May 7, 2015|url-status=live}}</ref>
 
==References==
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==External links==
* {{webarchive |url=https://web.archive.org/web/20131003021820/http://www.maql.co.jp/product/kaio/en/index.html |date=October 3, 2013 |title=Official website }}
 
{{Level-5 Comcept}}
 
[[Category:Video games developed in Japan]]
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[[Category:Cancelled Nintendo 3DS games]]
[[Category:Action-adventure games]]
[[Category:FictionalVideo games about penguins]]
[[Category:Video games about animals]]
[[Category:Video games about pirates]]