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{{Infobox video game
| title = Kaio: King of Pirates
| image = Kaio King of Pirates logo.jpg
| caption =
| developer = [[
| publisher = [[Marvelous AQL|Marvelous]]
| director =
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| platforms = [[Nintendo 3DS]]
| genre = [[action-adventure game|Action-adventure]]
|alt =
}}
{{nihongo|'''''Kaio: King of Pirates'''''|海王|Kaiō}}
▲{{nihongo|'''''Kaio: King of Pirates'''''|海王|Kaiō}} was a video game in development for the [[Nintendo 3DS]] [[handheld video game console]]. Announced in 2011, it featured over three years of development before being officially cancelled on March 13, 2015. The game had been developed by [[Keiji Inafune]] and his companies [[Comcept]] and Intercept, and was to be published by [[Marvelous AQL|Marvelous]].
==Story==
The game was to be a retelling of the ''[[Romance of the Three Kingdoms]]'' story.<ref name="gamespot2">{{cite web|url=http://www.gamespot.com/articles/mega-man-creator-s-other-3ds-game-cancelled/1100-6425918/|title=Mega Man Creator's Other 3DS Game Cancelled|first=Emanuel|last=Maiberg|work=[[GameSpot]]|date=March 14, 2015|accessdate=May 7, 2015|archive-url=https://web.archive.org/web/20150515120231/http://www.gamespot.com/articles/mega-man-creator-s-other-3ds-game-cancelled/1100-6425918/|archive-date=May 15, 2015|url-status=live}}</ref> While the premise had been covered by other Japanese video game series, like ''[[Dynasty Warriors]]'', the twist with ''Kaio'' was that it would be told through [[anthropomorphic]] [[animal]] [[pirate]] characters, analogous to how ''[[Dragon Ball]]'' retold the story of ''[[Journey to the West]]'' in a cartoonish style.<ref name="gamespot2"/> The game was to star main character Sangokushi, a [[penguin]], and was to feature over 300 animal characters.<ref>{{cite web|url=http://www.polygon.com/2013/12/10/5195502/inafunes-3ds-game-kaio-king-of-pirates-delayed-to-2014|title=Inafune's 3DS game Kaio: King of Pirates delayed to 2014|first=
==Development==
Game development was led by [[Keiji Inafune]], who was an artist and then later producer at [[Capcom]] before leaving in 2010. After leaving he then formed his own companies [[Comcept]] and Intercept.<ref name="Gamespot1">{{cite web|url=http://www.gamespot.com/articles/inafune-on-the-sad-state-of-japanese-gaming/1100-6365702/|title=Inafune on the sad state of Japanese gaming|first=Brendan|last=Sinclair|work=[[GameSpot]]|date=March 12, 2012|accessdate=May 7, 2015|archive-url=https://web.archive.org/web/20150318064222/http://www.gamespot.com/articles/inafune-on-the-sad-state-of-japanese-gaming/1100-6365702/|archive-date=March 18, 2015|url-status=live}}</ref> ''Kaio'' was one of the first titles the companies would work on.<ref name="Gamespot1"/> He chose the Nintendo 3DS platform over [[mobile phones]] due to his confidence in the relevance of handheld video game consoles. He opted to create a game that would be conducive to playing for hours on end, something he felt wasn't right for mobile phones.<ref name="Gamespot1"/> The game was once envisioned as the first part of a [[trilogy]] of titles<ref name="dtoid">{{cite web|url=http://www.destructoid.com/kaio-king-of-pirates-that-long-delayed-inafune-project-is-canceled-289008.phtml|title=Kaio: King of Pirates, that long-delayed Inafune project, is canceled|first=Chris|last=Carter|work=[[Destructoid]]|date=March 13, 2015|accessdate=May 7, 2015|archive-url=https://web.archive.org/web/20150516040055/http://www.destructoid.com/kaio-king-of-pirates-that-long-delayed-inafune-project-is-canceled-289008.phtml|archive-date=May 16, 2015|url-status=live}}</ref> and a multi-media franchise.<ref>{{cite web|url=http://www.gamesradar.com/kaio-king-pirates-keiji-inafune-canceled/|title=Keiji Inafune's Kaio: King of Pirates has been canceled|first=Connor|last=Sheridan|work=[[GamesRadar]]|date=March 15, 2015|accessdate=May 7, 2015|archive-url=https://web.archive.org/web/20150421060228/http://www.gamesradar.com/kaio-king-pirates-keiji-inafune-canceled/|archive-date=April 21, 2015|url-status=live}}</ref> The game had not technically ever outright been announced for English language release, though journalists noted it to be likely due to trailers featuring English [[subtitle (captioning)|subtitle]]s.<ref name="GR2"/>
The game was first announced in 2011, around the time of launch of the [[Nintendo 3DS]] [[handheld video game console]],<ref>{{cite web|url=http://www.mcvuk.com/news/read/inafune-s-kaio-king-of-priates-cancelled/0146677|title=Inafune's Kaio: King of Pirates cancelled|first=Erik|last=Johnson|work=[[
==References==
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==External links==
* {{webarchive |url=https://web.archive.org/web/20131003021820/http://www.maql.co.jp/product/kaio/en/index.html |date=October 3, 2013 |title=Official website
{{Level-5 Comcept}}
[[Category:Video games developed in Japan]]
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[[Category:Cancelled Nintendo 3DS games]]
[[Category:Action-adventure games]]
[[Category:
[[Category:Video games about animals]]
[[Category:Video games about pirates]]
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