Kaio: King of Pirates: Difference between revisions

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==Development==
Game development was led by [[Keiji Inafune]], who was a producer for the at Capcom [[Capcom]] before leaving in 2010 to form his own company [[Comcept]].<ref name="Gamespot1">{{cite web|url=http://www.gamespot.com/articles/inafune-on-the-sad-state-of-japanese-gaming/1100-6365702/|title=Inafune on the sad state of Japanese gaming|first=Brendan|last=Sinclair|work=[[GameSpot]]|date=March 12, 2012|accessdate=May 7, 2015}}</ref> Upon''Kaio'' becomingwas unhappyone workingof forthe Capcom,first he decided to leavetitles the company towould formwork his own - [[Comcept]] - and make more original titles like ''Kaio''on.<ref name="Gamespot1"/> He chose the Nintendo 3DS platform over [[mobile phones]] due to his confidence in the relevance of handheld video game consoles. He opted to create a game that would be conducive to playing for hours on end, something he felt wasn't right for mobile phones.<ref name="Gamespot1"/> The game was once envisioned as the first part of a [[trilogy]] of titles<ref name="dtoid">{{cite web|url=http://www.destructoid.com/kaio-king-of-pirates-that-long-delayed-inafune-project-is-canceled-289008.phtml|title=Kaio: King of Pirates, that long-delayed Inafune project, is canceled|first=Chris|last=Carter|work=[[Destructoid]]|date=March 13, 2015|accessdate=May 7, 2015}}</ref> and a multi-media franchise.<ref>{{cite web|url=http://www.gamesradar.com/kaio-king-pirates-keiji-inafune-canceled/|title=Keiji Inafune's Kaio: King of Pirates has been canceled|first=Connor|last=Sheridan|work=[[GamesRadar]]|date=March 15, 2015|accessdate=May 7, 2015}}</ref> The game had not technically ever outright been announced for English language release, though journalists noted it to be likely due to trailers featuring English [[subtitle (captioning)|subtitle]]s.<ref name="GR2"/>
 
The game was first announced in 2011, around the time of launch of the [[Nintendo 3DS]] [[handheld video game console]],<ref>{{cite web|url=http://www.mcvuk.com/news/read/inafune-s-kaio-king-of-priates-cancelled/0146677|title=Inafune's Kaio: King of Pirates cancelled|first=Erik|last=Johnson|work=[[Market for Home Computing and Video Games|MCVUK]]|date=March 15, 2015|accessdate=May 7, 2015}}</ref> and was planned to be the company's first game.<ref name="GR2">{{cite web|url=http://www.gamesradar.com/keiji-inafune-plundering-3ds-pirate-rpg/|title=Keiji Inafune plundering 3DS with pirate RPG|first=Matt|last=Bradford|work=[[GamesRadar]]|date=October 5, 2011|accessdate=May 7, 2015}}</ref> The game was originally slated for release in 2012, but was later delayed into 2014.<ref>{{cite web|url=http://www.polygon.com/2015/3/17/8231275/kaio-king-of-pirates-inafune-release-date-cancelled|title=After losing $3.8 million, publisher cancels Inafune's 3DS game|first=Owen|last=S. Good|date=March 17, 2015|accessdate=May 7, 2015|work=[[Polygon (website)|Polygon]]}}</ref> By March 13, 2015, publisher [[Marvelous AQL|Marvelous]] announced it had been cancelled.<ref>{{cite web|url=http://www.gameinformer.com/b/news/archive/2015/03/14/keiji-inafune-39-s-kaio-king-of-pirates-cancelled.aspx?|title=Keiji Inafune's KAIO: King Of Pirates Cancelled|author=Kyle Hilliard |work=[[Game Informer]]|date=2015-03-15|accessdate=2015-03-15}}</ref> They cited "a shifting marketplace" as the reason, leaving the company with less incentive to push forward on development.<ref name="dtoid"/> They also revealed that, over the course of its four-year development, over 461 million [[yen]] had been lost, approximately the equivalent of 3.8 million dollars.<ref>{{cite web|url=http://www.eurogamer.net/articles/2015-03-13-keiji-inafunes-3ds-game-has-been-cancelled|title=Keiji Inafune's 3DS game has been cancelled|first=Jeffery|last=Matulef|date=March 13, 2015|work=[[Eurogamer]]|accessdate=May 7, 2015}}</ref>