Allied General is a turn-based computer wargame set in World War II that features the Allied side of operations. It is a sequel to Panzer General.[1] Players can progress through four campaigns as an Allied general against Axis forces controlled by the computer. In Germany, Allied General was titled Panzer General II, and Panzer General II was named Panzer General IIID.

Allied General
Developer(s)Halestorm
Strategic Simulations
Publisher(s)Strategic Simulations
Mindscape
Designer(s)SSI Special Projects Group
Programmer(s)Michael Fullerton
Artist(s)Mitchel Pergola
John Weir
Platform(s)Windows, Macintosh, PlayStation
ReleaseMicrosoft Windows
  • EU: 1995
  • NA: January 31, 1996
Macintosh
PlayStation
  • NA: September 30, 1996
  • JP: June 13, 1997
  • PAL: July 1, 1997
Genre(s)Turn-based computer wargame
Mode(s)Single-player, multiplayer

Gameplay

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The playable campaigns include:

  • A Soviet campaign, which features the Soviet invasion of Finland, known as the Winter War, the defenses of Moscow, and if successful, the counter-attack.
  • A British campaign in North Africa against the German and Italian armies, beginning in Sidi Barrani.
  • A British campaign, which can be played as the continuation of the first British campaign, which features the final Allied attack in Tunis on Mareth Line and the invasion of Europe.
  • An American campaign, similar to the second British campaign, that begins with Operation Torch and continues to the invasion of Europe.

Individual scenarios can be played from either side.

Whereas the first Panzer General targeted DOS, Allied General was made for Windows.[1] Allied General and Panzer General for Windows (an update to the DOS version) utilize a pop-up interface and share an underlying file system that differs from the original Panzer General. Fans created a version of Allied General, based on its own DOS version, that borrows interface features from the original Panzer General. Called Allied Panzer General, it includes all scenarios and campaigns from the original, as well as bugfixes.

Reception

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Allied General sold at least 50,000 units by September 1997.[7]

Reviewing the Windows version, a Next Generation critic summarized that "Panzer General was one of the best-loved war games of last year, and Allied General is an improvement on an already great engine. For a sequel to such a prestigious title, however, there's really not much new here". He was pleased with the new Windows-specific features, such as being able to keep several windows open at once and change the game's resolution, as well as the improved e-mail play. He criticized that the weak AI is unimproved from Panzer General, but concluded the game to be worth getting for war game enthusiasts.[1] Next Generation also reviewed the PlayStation version, opining that it "boasts much of what made [Panzer General] such a delight".[5]

Reviews

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References

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  1. ^ a b c d "Allied General". Next Generation. No. 18. Imagine Media. June 1996. p. 120.
  2. ^ McDonald, T. Liam (May 1996). "Allied General". PC Gamer US. Archived from the original on November 12, 1999.
  3. ^ Klett, Steve (March 1996). "Allied General". PC Games. Archived from the original on 1996-10-18. Retrieved 2018-10-13.
  4. ^ Snyder, Frank; Chapman, Ted; Gehrs, Scott (March 1996). "Allied Invasion". Computer Game Review. Archived from the original on December 21, 1996.
  5. ^ a b "Every PlayStation Game Played, Reviewed, and Rated". Next Generation. No. 25. Imagine Media. January 1997. p. 57.
  6. ^ Michael L. House. "Allied General (PlayStation) Review". Allgame. Archived from the original on November 15, 2014. Retrieved July 22, 2022.
  7. ^ MacDonald, T. Liam (September 23, 1997). "Panzer General II Preview". GameSpot. Archived from the original on 2001-04-18. Retrieved 2018-10-13.
  8. ^ "Australian Realms Magazine - Complete Collection". June 1988.
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