Programming

A programming language is a formal constructed language designed to communicate instructions to a machine, particularly a computer. Programming languages can be used to create programs to control the behavior of a machine or to express algorithms.

The Unicorn Project
An Elegant Puzzle: Systems of Engineering Management
You Look Like a Thing and I Love You: How Artificial Intelligence Works and Why It's Making the World a Weirder Place
Doom Guy: Life in First Person
Continuous Discovery Habits: Discover Products that Create Customer Value and Business Value
The Internet Con: How to Seize the Means of Computation
Artificial Intelligence: A Guide for Thinking Humans
Sid Meier's Memoir!: A Life in Computer Games
System Design Interview – An insider's guide
Team Topologies: Organizing Business and Technology Teams for Fast Flow
Coders: The Making of a New Tribe and the Remaking of the World
UNIX: A History and a Memoir
The Art of Statistics: How to Learn from Data
Software Architecture: The Hard Parts: Modern Trade-Off Analyses for Distributed Architectures
Atlas of AI: Power, Politics, and the Planetary Costs of Artificial Intelligence
The Pragmatic Programmer: From Journeyman to Master
Clean Code: A Handbook of Agile Software Craftsmanship
Code Complete: A Practical Handbook of Software Construction
Design Patterns: Elements of Reusable Object-Oriented Software
Refactoring: Improving the Design of Existing Code
The Mythical Man-Month: Essays on Software Engineering
Head First Design Patterns
Structure and Interpretation of Computer Programs
The Clean Coder: A Code of Conduct for Professional Programmers
The C Programming Language
Introduction to Algorithms
Designing Data-Intensive Applications
JavaScript: The Good Parts
Code: The Hidden Language of Computer Hardware and Software
Working Effectively with Legacy Code

Donald Ervin Knuth
The best programs are written so that computing machines can perform them quickly and so that human beings can understand them clearly. A programmer is ideally an essayist who works with traditional aesthetic and literary forms as well as mathematical concepts, to communicate the way that an algorithm works and to convince a reader that the results will be correct.
Donald E. Knuth, Selected Papers on Computer Science

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How you look at it is pretty much how you'll see it ...more
Rasheed Ogunlaru

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